It so happens that after weeks(ok, days :P) of preparation for organizing MozillaCampDelhi and making it a big event, things are starting to fall right into their place. The sponsors that we have talked to seem to highly impressed by the twitter idea(ok, Mohak will kill me for telling this, but it does serve to generate a lot of curiosity among people and so, you guys better watch out for it). The venue is another problem as it has not been confirmed as of yet but rest assured it wont be compromised with. The event will be convered by a lot of media both from television to print to online media. NDTV24X7, IBN Live and Sahara Samay have agreed to do the coverage for the the event and talks are in process with CNBC. Blogadda will be doing blog posts daily on their blog. YOUTHV will be the Youth Media Partner and will be promoting the event in all colleges in the NCR region. Pringoo is providing the Mozilla laptop stickers which is awesome! Routeguru will be the directions partner and OSS Cube is the organizing partner specially with Mr. Kinshuk of OSS Cube chipping in a lot of his personal time to make this event a success. So, a lot of stuff is yet to be completed but the work is going on at full pace. So adios till my next post and yeah keep checking the site for updates.
This is specifically for all you Mozilla Firefox and Thunderbird freaks out there- an opportunity to meet face to face with the people who develop the technology that you love to use. Mozilla Camp Delhi is the first such camp taking place in Delhi and it is an entire day filled of fun n frolic and of course getting to the know the people behind the scenes. They are:
Seth Bindernagel, Director Of Localization
Seth is Director of Mozilla’s localization efforts. He is a member of Mozilla’s Evangelism team and also helps the product marketing team with projects directed at open source community building and marketing. Before becoming Director of Localization, he launched the Community Giving and Empowerment programs at Mozilla.[From his Linked In Profile: http://linkedin.com/in/sethbindernagel] Official Blog – http://blog.mozilla.com/seth/
Arun Ranganathan, Standards Evangelist
As a Standards Evangelist at Mozilla, Arun works on Web API issues, ECMAScript issues, and general web platform issues. His vision revolves around the openness of the web platform and harnessing its true potential. [From his Linked In Profile: http://linkedin.com/in/arunranga] Website – http://arunranga.com
For all of you guys who have been waiting to get your hands on the iPhone 3G, specially the ones like me living outside US in a country with either insanely priced iPhone (which also is fixed to a particular telecom operator ) or with no availability at all, the yellowsn0w iPhone 3G unlock is like a godsent messiah( atleast for the iPhone freaks who are unfortunate enough to live outside the US).
This unlock as the “yellowsn0w” developers claim works fine on the latest iPhone firmware version v 2.2. However, just before you jump out of you seat in joy and leave to order the iphone, do note that the launch is v 0.9 beta, that is its not even a fully finished beta version of the unlock. Also, do note that some people have encountered problems while unlocking their phone and switching it over to your favourite phone operator. So I would suggest that you wait a little more for atleast the full beta version to release before taking in the final plunge. However for all those people whose hands have already started itching to own an iphone, go ahead and enjoy your ALL NEW and UNLOCKED iPhone 3g but be prepared to use it as a paper weight also.
iFart: Another treat awaits the iPhone owners: Apple has decided not to ban the iFart iPhone Application dismissing the claims that iFart was an obscene application. For those of you who are in the dark about the iFart application, it is an application that sells online on iTunes store for $0.99. What is basically does that it produces 26 different kinds of fart sound ( eeww!!) which include ‘Dirty Raoul’, ‘Bombardier’, ‘Silent but Deadly’ and lots more. After all how can Apple dispose off this application as it has been the most downloaded application for nearly a month now since its launch on 12<sup>th</sup> December 2008. So all of you reading this, fart your friends away to glory and watch their face turn red after they have seated themselves.
Now thats a very welcome new year gift, a double whammy- ain’t it!
My blog is now inching towards 3000 views and considering its only a month and a half old, its pretty good. And the best part is that viewers are from all parts of the world(see CLUSRTMAPS widget to get an idea).Thanks to everyone who has been visiting my blog.
I am sorry for no no post in the past and the current week because of my ongoing end sem exams and so I have somewhat been isolated from my computer for these two weeks or so.
I promise I will come up with a good post as soon as I am done with my exams.
Till then, keep reading!
Finally, oh finally after nearly five years of existence as a plain Jane, Google decided its was time to spruce up the looks of its popular Gmail email service. After having seen the popularity of theming addons like the popular Better Gmail 2 add-on in Firefox, Google finally decided to integrate themes in Gmail. And boy were they on target! Google introduced a set of 30 themes for Gmail, having something to everyone’s liking. With a theme Graffiti(my current theme, looks cool now) to girly themes like Candy, there is a large variety of picture or background based themes. For those who prefer simple themes, there are a number of color combinations as themes. And for those who like the default simplistic look of Gmail, there is a change; Google has changed the default theme to look a lot more smoother, crisper and sharper. Thus, google has something in store for everyone, from the typical 10 year old to the 70 year old person.
PS: For the people figuring out how to change the theme, go to Settings–>Themes and select the theme that you like. Also, try the black and green terminal theme, it will surely freak you out unless you are a true coding freak.
Now I wont be signing off without giving you guys a glimpse of the themes, so here are the screenshots:
A lot of people have been eagerly waiting for for some reports on the launch dates of the much awaited Windows Mobile 7 which was expected specially by the Sony Ericsson’s Xperia X1 users hoping to get a free upgrade to the current windows mobile. Microsoft had remained tight lipped on this issue for a long time.
However, the zip has been unlocked by Microsoft and none other than Ballmer recently stated that there would be no launch of Windows Mobile 7, rather only an update of WM6 called WM 6.5 will be launched sometime soon next year.
From the visuals released at PDC 2008 it seems that Microsoft seems to have borrowed heavily from the zune in the interface department making it better and funkier looking though it is still quite far from iphone’s slick and elegant looking Mac OS X based interfaced. ( The above comment is not meant to start any flame wars and is purely my personal opinion after just seeing the leaked pics and so there is absolutely no surety that the pics leaked may represent the actual interface.)
Microsoft definitely needs to pull up its socks specially in the mobile OS market before it gets lagged behind too much in the race more so with the Android development beginning to take place in full swing. Windows Mobile 6.5 definitely needs to be good( and better than Android-which is open source for those are unaware of this fact) looking and pack more features in when it does launch or it shall be knocked out of this round of Mobile OS wars.
Let the battle begin!
Here are the leaked pics of the interface:
This is definitely good news for all those people who have been waiting for a suitable upgrade to the not-so-user-friendly Vista. Microsoft recently unveiled crucial details of Microsoft Windows 7 ( Vista had a Kernel version 6.0 and Windows 7 has kernel version 6.1). Now with rising threat from both linux and mac os x (a big threat, in my opinion) because of the flaws in Vista, Microsoft was forced to make a statement about a newer version of Windows, more specifically about its release date. Now Microsoft claims that Windows 7 will be released in January 2010.
Also, Steven Sinofsky, senior vice president of Windows, said Microsoft was learning its lessons from Vista, and making sure that Windows 7 would be fully compatible with all relevant devices and applications on launch.
One of the new features it plans to introduce is the touchscreen capability that will allow users to select folders and control programs without using a mouse. On paper the multitouch support looks really tempting but only time will tell how useful the function is for practical purposes.
Among other statements, Microsoft also claimed that the new Windows will have faster booting times (we really need that) an updated task bar that includes previews of open windows, a new desktop look, and a set of features optimized for laptops.
Microsoft also plans to leave out Calendar, Windows Mail, Movie Maker, Contacts and Photo Gallery, which will now be available for free download from the Microsoft website. I think that is a bad move as I really liked the calender widget on my sidebar. However, it will help in having the hard drive free of junk that you may never use, giving the users an option to download them off MS’ site.
Now all those people who love google docs( which includes me), the following is really good news. Microsoft Tuesday said it would launch free online versions of Office that would be supported by advertising. Now, the web document market seems to be heating up, specially with many sites like fanbox.com coming up. I really doubt this will be able to draw adverts as effectively as google ad sense does.
Lets see when Microsoft will be able to release the beta version of Windows 7. Also, the point to be noted is that will MS release a second service pack for vista before launching Windows 7( They did release 3 service packs for XP, so I think they will release one before bidding adieu to Vista ). Currently it is in the pre-beta stage. The Beta is expected to be released somewhere in mid December 2008 or Early 2009.
Update: Build 6933 was shown off by Microsoft at the Professional Developers Conference 2008. It had the new taskbar enabled which seems quite cool to me. Also finally MS has rid the OS of the stupid sidebar and now my cute little widgets can float anywhere on my screen a la Leopard. I am waiting for the beta 1 to release before getting my hands dirty! Hopefully the UAC wont so annoying this time to make me shift my OS preference all together (UAC and compatibility issues are the two major reasons I planned to give Vista a skip as my primary OS after dabbling around with from its beta release days). Also for all those people who shunned Vista due to its so called exhorbitant system requirements, you can breath easy as recently Windows SVP Steve Sinofsky showcased his personal laptop during the keynote which ran the OS smoothly. The netbook reportedly ran at 1Ghz with 1 GB of RAM. This is very neat considering that the requirements are essentially the same as that of Vista which was released two years back.
Meanwhile have a look on some of the leaked Windows 7 pics:
For more screenshots go to : http://www.winsupersite.com/win7/win7_m3_screens.asp .
And yeah thanks to Paul Thurrott for these awesome screenies!
In this modern day world when the application sizes are bloating up like anything, rarely do we do we encounter an application that is as clean, graphically appealing and slick as .kkreiger. The most fascinating part of this game is that it offers full fledged graphics of a quality equaling the likes of Quake 3 and Unreal Tournament and a first person shooter game play lasting for more than an hour and is yet able to pack in all of the above in 96KB, which is a miracle in itself by any standards. Just to give to idea, a single CD holds up to 700MB – over 7,000 times .kkrieger’s size. Unreal Tournament 2004 for example, which typically comes on DVD, requires more than five gigabytes, which is more than 50,000 times the disk space in comparison. The game was released way back in 2004 and was developed by a German game development team called .theprodukkt. The game as of 2008 is still in its beta stage, though many patches and bug fixes have been released for users across various platforms. The best part is that being a single mission demo it is free. To know how the miracle was made possible, read on.
All of the above is made possible by using .theprodukkt’s authoring software called .werkkzeug. The core of this engine lies in the form of procedural programming. With .werkkzeug, one is able to create textures, 3D meshes, camera-movements, animation and synchronization to the music. .werkkzeug allows you to do all the above like any other game engine but the stark difference lies in the way it stores the data. Unlike regular engines which export the rendered images and textures into various file formats, it uses procedural generation which stores the manner in which the image was generated and not the image itself. Thus all rendering takes place in real time. This allows the designer to incorporate a high resolution and detailed texture into the game in less than a hundred bytes.
For further reduction in size, graphics such as 3D meshes are made from simple graphics such as cubes and cylinders which are then deformed to form the desired shape. As a result, mesh library becomes redundant. Further, The game music and sounds are produced by a multifunctional synthesizer called V2, which is fed a continuous stream of MIDI data. The synthesizer then produces the music in real time. All the above pretty much accounts for the long loading time of the game and also the high system requirements of the same.
.theprodukkt has also released a computer generated video called .debris which shares its engine with .kkreiger. The video is seven minutes long and is generated in real time. This video has more eye candy than its predecessor in the form of intensive shaders, enhanced textures and volumetric lighting. The graphics are of such high quality, that they can easily give most of the modern games a run for their money. All this results in pretty high system requirements, especially in the graphics department. And like its predecessor, .debris takes only 177KB.
Importance of procedural programming lies in that fact that has started a reverse trend. In a world where file sizes of applications are bloating with every new version, .kkreiger and the likes have revolutionized a counter trend .Procedural programming may well take over the traditional method of programming and file storage in the near future. It is also the need of the hour, else five years down the line even a hard drive of a few terabytes may seem insufficient for an average gamer.